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Post by Evil McBadGuy on Dec 14, 2007 15:22:27 GMT -5
The monsters come in hordes, he's bound to get atleast a scracth across his cheek or somethin'.
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Post by Evil McBadGuy on Jun 16, 2008 7:54:23 GMT -5
Some puzzle ideas for the Super Dungeon;
A room where the floor is nothing but colored panels. When you step on one, all of the panels change color. You must get the color's' in a certain order, or you won't be able to proceed.
A room with four giant orbs in the corners, all different colors. You need to memorize the order in which they glow to move on, if you mess up, the game resets. In other words, "Simon Says".
A room filled with unlit torches, you need to lit all the torches to unlock the door. However, the catch is that there are animal heads mounted on the walls that continuously blow a strong wind on the torches. If you hit them, it'll make them stop blowing, but only temporarily.
A room where there are a bunch of floating crystals going around. You must hit the correct ones(the number of 'correct' ones being random) to move on. If you hit a wrong one, that wrong one will hit you, taking some HP or MP.
A room where you must use floating panels to get across. The wrong ones will take you back to the start.
Another panel room, except this time they are all one color. There is already a certain path which you must take(shown to the player before they proceed, so you'd better hope you have a good memory), and if you step on the wrong panel, you fall down a floor.
Oh, and I recommend one of the bosses for this place be the Valkyrie.
There should also be an "abort" option for players who've had enough. Weither or not you wanna be merciful and save their spot so they can come back to it later or not, well...
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