Post by steinerman on Feb 16, 2009 21:53:00 GMT -5
Your Name:Steinerman
Your Age: 18
Canon or Custom Character:Custom
RP Experience:Little-to-none
Rules Password:killerbeesandbumbletress
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NPC or PC:PC
Real- Life Character Name:Gillian Nim
Ymaggion Character Name: Jill Nimble
Alias: Angel of Mercy
Age: 21
Gender: Female
Nationality: American
Rank: Delta
Specialization: White Mage
Strengths/Weaknesses:
Strengths:
Jill is intelligent, with a surprisingly tactical mind and a respectful, though commanding personality. These traits often lead to her taking command in battlefield situations, and ably leading those around her to victory. She is also adept at healing.
Weaknesses:
Jill has a lighter body structure, and can not handle damage (physical or emotional) well.
She hates brutal violence, and will most often freeze when confronted with gruesome battlefields.
Clothing/Armor:
Non-combat situation: When not expecting to fight, Jill wears a simple yet elegant outfit. It consists of golden travel slippers made of soft leather. Golden baggy trousers, made of the finest silk. A White cotton dress shirt, also baggy, with the collar unbuttoned. Around the shirt she wears a golden vest, like the trousers it is made of the finest silk, and left unclasped.
A golden silk scarf wraps around her neck, one end left to be carried by the wind.
Combat-situation: When expecting a fight, Jill’s clothing changes dramatically.
In place of the slippers she wears hardened leather boots, with iron studs sewn into the toes.
Her silk trousers she exchanges for a hardened leather version, dyed white, small sheets of titanium sewn into the reverse side. Her dress-shirt and vest she trades for a sleeveless light-weight cuirass made of titanium, also painted white. Her long hair is kept out of the way with a simple head-band, colored white to match the rest of her outfit.
Physical Appearance: Jill stands at five feet, six and three quarters of an inch, she has a small figure, as befits her heritage. With Stark Asian features, she has raven-black hair that falls luxuriantly past her shoulders.She has kind golden eyes that always seem to be alight with merriment. Her nose is small and pixie-like, high cheekbones, a rounded chin and small lips complete the face. Her thin upper torso is lightly muscled, with long delicate arms and hands. Her lower body is well muscled, like that of a professional runner.
While no feature stands out, they all combine to form a figure that the world would call beautiful. Her good looks are marred only be a small scar on her neck, just below her left ear.
Personality: In the real world, Gillian spent time on missions trips with her parents, and has developed a warm, kind personality to match. In the game world she is much like her husband (Joe), in that she will always help a person in need, even if she knows nothing about them. She can always be counted on for a helping hand or a kind word, and has even been known to tell jokes occasionally. Jill becomes very protective of others around her when faced with danger, her number-one priority would be to help others, even at painful cost to herself.
One thing she is quite adamant upon is good and evil, even in the game world. She never sways from this belief, and will uphold it to her dying breath. It would seem impossible for her to be cruel or unkind in any way, she finds such traits to be horribly disgusting.
Equipment: A light rapier, length of three feet. Also a small kit containing medical supplies, and a personal miniature laptop.
Miscellaneous Items: A silver locket with a picture of her husband inside.
Elemental Affinity: Light
Special Abilities: Like her husband, Jill can heal of almost any wound in roughly 1/4 the time it takes others to heal.
Transformations:
Techniques:
1. Ray of Purity
2. Poison Extraction
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
Super Techniques:
1. Holy
2. Cure
3.
Battle Style: Though she attempts to avoid frontline combat, preferring to be towards the rear directing the battle rather than fighting it. Jill will not hesitate to use her slender blade to defend herself and those around her. A master of fencing, she is adept at facing one opponent and quickly ending him with a series of lightning thrusts. Multiple or magical opponents she will fight only until her comrades are safely away, or help arrives.
Companions: Joe Nimble.
History: From the moment she could speak, Gillian wanted to help people. Which was quite understandable considering her parents were missionaries who moved from country to country, attempting to help those in need. By the time her family moved back to the states and settled in North Carolina, Gillian’s education was considered incomplete, though she was nineteen years in age at that time. But while her formal education was spotty, her knowledge of medicine and healing techniques was unprecedented for the daughter of missionaries. She won a scholarship to a prestigious medical college, and taking as many classes as possible, she graduated Summa cum laude in an amazing three years. During her time at college, Gillian met the man she eventually would marry, Jozin Nim. They dated for almost a year while she finished college, and were married mere months after graduation. For the past year, when not practicing medicine or with her husband, Gillian has taken to exploring the virtual world of Ymaggion with a group of friends. And just recently convinced Jozin (Joe) to accompany her into the strange and exciting game world.
RP Example: Jill woke to the smell of blood. Her first reaction was one of revolting disgust, but with practiced precision she slammed a lid on those feelings and forced her eyelids open. It appeared she was in a darkened room, not a speck of light anywhere. She coughed once, then spoke into the darkness, her voice raspy. “Hello?” A voice answered her from a few feet away, “you’re awake I see,” Jill nodded, and then realized that the other voice most likely couldn’t see the nod. “Where are we?” She asked of the other voice, which replied, “I have no idea.” The two sat like that in darkness for what seemed to Jill like hours. She tried to remember how she’d gotten to this dark room, but her mind seemed unwilling to respond.
The darkness was burnt away by a door opening, and light poured in. A silhouette stood in the door, and though she could not see the man’s face, she felt fear. “Get them up,” The silhouette said, “These two will fetch a good price.”
Jill was finally able to see her roommate, “or sellmate I suppose,” she thought glumly. A startlingly beautiful blond woman, her once-pristine white shirt torn and bloodied. “Stay calm,” Jill said, she knew what was most likely ahead of them, and the woman was rightly terrified. “We’ll get out of this.”
“No, I don’t think we will.”
Jill forced a smile, but inwardly she believed the other woman was right. As they were led out of the room, an errant thought slammed home in her mind, “Joe will come for me.” She shook her head at the strange thought, and then turned to face the light.
Extra: N/A
Your Age: 18
Canon or Custom Character:Custom
RP Experience:Little-to-none
Rules Password:killerbeesandbumbletress
--------
NPC or PC:PC
Real- Life Character Name:Gillian Nim
Ymaggion Character Name: Jill Nimble
Alias: Angel of Mercy
Age: 21
Gender: Female
Nationality: American
Rank: Delta
Specialization: White Mage
Strengths/Weaknesses:
Strengths:
Jill is intelligent, with a surprisingly tactical mind and a respectful, though commanding personality. These traits often lead to her taking command in battlefield situations, and ably leading those around her to victory. She is also adept at healing.
Weaknesses:
Jill has a lighter body structure, and can not handle damage (physical or emotional) well.
She hates brutal violence, and will most often freeze when confronted with gruesome battlefields.
Clothing/Armor:
Non-combat situation: When not expecting to fight, Jill wears a simple yet elegant outfit. It consists of golden travel slippers made of soft leather. Golden baggy trousers, made of the finest silk. A White cotton dress shirt, also baggy, with the collar unbuttoned. Around the shirt she wears a golden vest, like the trousers it is made of the finest silk, and left unclasped.
A golden silk scarf wraps around her neck, one end left to be carried by the wind.
Combat-situation: When expecting a fight, Jill’s clothing changes dramatically.
In place of the slippers she wears hardened leather boots, with iron studs sewn into the toes.
Her silk trousers she exchanges for a hardened leather version, dyed white, small sheets of titanium sewn into the reverse side. Her dress-shirt and vest she trades for a sleeveless light-weight cuirass made of titanium, also painted white. Her long hair is kept out of the way with a simple head-band, colored white to match the rest of her outfit.
Physical Appearance: Jill stands at five feet, six and three quarters of an inch, she has a small figure, as befits her heritage. With Stark Asian features, she has raven-black hair that falls luxuriantly past her shoulders.She has kind golden eyes that always seem to be alight with merriment. Her nose is small and pixie-like, high cheekbones, a rounded chin and small lips complete the face. Her thin upper torso is lightly muscled, with long delicate arms and hands. Her lower body is well muscled, like that of a professional runner.
While no feature stands out, they all combine to form a figure that the world would call beautiful. Her good looks are marred only be a small scar on her neck, just below her left ear.
Personality: In the real world, Gillian spent time on missions trips with her parents, and has developed a warm, kind personality to match. In the game world she is much like her husband (Joe), in that she will always help a person in need, even if she knows nothing about them. She can always be counted on for a helping hand or a kind word, and has even been known to tell jokes occasionally. Jill becomes very protective of others around her when faced with danger, her number-one priority would be to help others, even at painful cost to herself.
One thing she is quite adamant upon is good and evil, even in the game world. She never sways from this belief, and will uphold it to her dying breath. It would seem impossible for her to be cruel or unkind in any way, she finds such traits to be horribly disgusting.
Equipment: A light rapier, length of three feet. Also a small kit containing medical supplies, and a personal miniature laptop.
Miscellaneous Items: A silver locket with a picture of her husband inside.
Elemental Affinity: Light
Special Abilities: Like her husband, Jill can heal of almost any wound in roughly 1/4 the time it takes others to heal.
Transformations:
Techniques:
1. Ray of Purity
2. Poison Extraction
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
Super Techniques:
1. Holy
2. Cure
3.
Battle Style: Though she attempts to avoid frontline combat, preferring to be towards the rear directing the battle rather than fighting it. Jill will not hesitate to use her slender blade to defend herself and those around her. A master of fencing, she is adept at facing one opponent and quickly ending him with a series of lightning thrusts. Multiple or magical opponents she will fight only until her comrades are safely away, or help arrives.
Companions: Joe Nimble.
History: From the moment she could speak, Gillian wanted to help people. Which was quite understandable considering her parents were missionaries who moved from country to country, attempting to help those in need. By the time her family moved back to the states and settled in North Carolina, Gillian’s education was considered incomplete, though she was nineteen years in age at that time. But while her formal education was spotty, her knowledge of medicine and healing techniques was unprecedented for the daughter of missionaries. She won a scholarship to a prestigious medical college, and taking as many classes as possible, she graduated Summa cum laude in an amazing three years. During her time at college, Gillian met the man she eventually would marry, Jozin Nim. They dated for almost a year while she finished college, and were married mere months after graduation. For the past year, when not practicing medicine or with her husband, Gillian has taken to exploring the virtual world of Ymaggion with a group of friends. And just recently convinced Jozin (Joe) to accompany her into the strange and exciting game world.
RP Example: Jill woke to the smell of blood. Her first reaction was one of revolting disgust, but with practiced precision she slammed a lid on those feelings and forced her eyelids open. It appeared she was in a darkened room, not a speck of light anywhere. She coughed once, then spoke into the darkness, her voice raspy. “Hello?” A voice answered her from a few feet away, “you’re awake I see,” Jill nodded, and then realized that the other voice most likely couldn’t see the nod. “Where are we?” She asked of the other voice, which replied, “I have no idea.” The two sat like that in darkness for what seemed to Jill like hours. She tried to remember how she’d gotten to this dark room, but her mind seemed unwilling to respond.
The darkness was burnt away by a door opening, and light poured in. A silhouette stood in the door, and though she could not see the man’s face, she felt fear. “Get them up,” The silhouette said, “These two will fetch a good price.”
Jill was finally able to see her roommate, “or sellmate I suppose,” she thought glumly. A startlingly beautiful blond woman, her once-pristine white shirt torn and bloodied. “Stay calm,” Jill said, she knew what was most likely ahead of them, and the woman was rightly terrified. “We’ll get out of this.”
“No, I don’t think we will.”
Jill forced a smile, but inwardly she believed the other woman was right. As they were led out of the room, an errant thought slammed home in her mind, “Joe will come for me.” She shook her head at the strange thought, and then turned to face the light.
Extra: N/A