Post by Sir Lighter of Elsewhere on Nov 28, 2008 4:44:01 GMT -5
Your Name: Darklighter
Your Age:15
Canon or Custom Character: Canon
RP Experience: None, except for Project Epsilon
Rules Password: killerbeesandbumbletrees
--------
NPC or PC: PC
Real- Life Character Name: David Baker
Ymaggion Character Name: Solid Snake
Alias: None
Age: 29
Gender: Male
Nationality: American
Rank: Beta
Specialization: I know this is not one of the technical specializations, but Stealth. Snake deserves something better than just "none." Consider this my protest against the overwhelming bias against stealth characters.
Strengths/Weaknesses:
Strengths
1. Master of stealth. He is almost undetectable.
2. Snake can use almost any firearm effectively.
3. Snake is a master of CQC (close quarters combat).
4. Snake hide in any terrain.
5. Overwhelming power against single enemies, slightly less skill against multiple opponents.
Weaknesses
1. Snake is weak against large (six or more) groups of enemies
2. Snake has issues working with other people
3. He does not have the brute force some players have. Instead, he has to use his training to fight larger enemies.
Clothing/Armor: Snake wears the “Octocamo,” a suit developed by Otacon, his friend and tech helper. The when Snake is still, his suit changes color and texture to match his surroundings. The suit also masks his heat signature from thermal imaging. The suit is skin-tight. He wears a black or tan tactical vest over the suit. The vest takes away some of the effectiveness, but allows Snake to carry much needed ammunition behind enemy lines. On his left eye, Snake has the "Solid Eye," a device resembling an eye patch. The Solid Eye is a combination of binoculars and night vision goggles. Snake can also wear disguises over the Octocamo suit, allowing him to blend in with the people in his surroundings. Some of his disguises:
Trench Coat- A regular tan trench coat with a brown suit underneath
Business suit- A black suit with black leather gloves. A necessity for any hit man.
Militia uniform- Tan hooded rags used to hide his hi-tech gear and disguise himself as a poor militiaman.
Snake has a blue bandanna that he wears at all times. It is said to give him infinite ammunition…
When Snake is not on a mission, or is on the Nomad, he wears a black turtle neck sweater, camouflage pants, and combat boots.
Physical Appearance: Snake is an exact clone of Big Boss, the legendary spy. Snake is Caucasian with brown hair and blue eyes. He is physically fit and is about six foot three inches. He never smiles. He has a beard with side burns. All over his body Snake has scars from bullets, knives and torture devices. He is 6 foot three and well built. He has an incredible muscle system, and can run for hours without stopping. Occasionally he eats a ration to regain his stamina and health, but otherwise, he is self-sufficient.
Personality: Snake puts up with very little crap, and prefers the truth, without any formalities When confronted, he is brutal an efficient, not caring about the enemies he kills. His brother, Liquid, once told him, “You enjoy all the killing, don’t you?” Snake has had several relationships, but each one has failed, mainly because of his dedication to his current mission. Snake is an avid chain smoker.
Equipment:
NOTE: I ripped this from the Metal gear wiki. You really don’t have to read all of this. Snake does the same thing the Master Chief does with his weapons; he keeps them back at base (The Nomad, see companions). I will also put the more important weapons/pieces of gear up at the top.
MK. 2 PISTOL
A 22-caliber automatic pistol often used in intelligence operations.The Ruger is equipped with a built-in suppressor, and the bolt is locked in place while firing, making it almost completely silent. However, as a single shot weapon, it is unsuitable for rapid fire. Uses tranquilizer rounds. While non-lethal, it is a valuable tool for covert infiltration. Also includes a built-in laser for more accurate aiming without needing to use the iron sights. It can also fire cyanide rounds.
M4 CUSTOM
The M4 is shortened carbine model of the M16. It is the mainstay of U.S. Special Forces, but its high performance has led to its adoption by elite units in numerous other countries as well. Uses 5.56mm ammo and carries a 30 round magazine. Its rail system makes it highly expandable with a variety of sights, grenade launchers, and other custom parts. With a multitude of parts, this assault rifle can be used in virtually any situation. Snake prefers using the M4 in combat, and carries it constantly.
RAILGUN
Crying Wolf's rail gun, the same model as the one wielded by Dead Cell member Fortune during the Big Shell incident. Employs electromagnetic induction to accelerate projectiles to an incredibly high muzzle velocity; this velocity can be adjusted to 3 different levels. While compact, the rail gun packs as much firepower as a tank turret. It has the most
PATRIOT
A hand rifle, and the primary weapon The Boss used against Snake when he was dispatched to assassinate her after her defection to the Soviet Union in 1964. The oddly shaped Patriot is formed from an M16 shortened so much that its performance as a gun is unbalanced. Few besides the "Mother of special forces" herself could even hope to wield it effectively. Seen from the front, the magazine forms the shape of an infinity symbol. Requires no reloading during combat whatsoever.
projectepsilon.proboards78.com/index.cgi?board=technartregister&action=display&thread=1525&page=1#1228796156
1911 CUSTOM
The legendary custom handgun used by Naked Snake during Operation Snake Eater in 1964. Even after 40 years, this gun is still in prime condition. Its parts work together with watch like precision, resulting in both unparalleled performance and remarkably facile handling. Uses 45-caliber ammo. Holds 7 rounds. Has an extremely high firing rate and high stopping power.
* Custom part
o Suppressor
FIVE SEVEN
An automatic pistol that uses 5.7 x 28 developed for the P90. Boasts one of the highest penetrating powers of any pistol. The bullets tend to maintain a high velocity, providing relatively high stopping power against distant enemies. Carries a large 20 round magazine and has low recoil, making it easy to use. Also used by Snake when he infiltrated Galuade. Its excellent penetrative power makes it a useful weapon against enemies with heavy armor.
* Custom part
o Flashlight
.
MK. 23
A large caliber combat pistol developed at the behest of U.S. Special Operations Command. The "MK" designation indicates that the development was a Navy initiative. It has the 45-caliber size and 'cock and lock' design favored by U.S. soldiers, and comes with a high performance laser-aiming module and specially developed suppressor. Holds 12 rounds. Proved indispensable to Snake during his infiltration of Shadow Moses in 2005. Maintains its high stopping power from medium range and has a slightly larger magazine capacity than other weapons of the same caliber.
* Custom part
o Suppressor
MP5SD2
The MP5SD2 one of the worlds finest sub machine guns. Employed by military and police forces across the globe, it has been proven critical to the success of countless special operations. This variant features an integrated suppressor and boasts both quiet fire and low recoil. As it fires from a closed bolt, controllability is also superb. Uses medium powered 9mm x 19 ammo. Holds 30 rounds. It is quiet weapon with a tight spread.
M14EBR
The M14EBR (Enhanced Battle Rifle) is a selective fire sniper rifle developed from the M14 battle rifle. Chambered for 7.62X51 NATO, it is used as a designated marksman rile, and feature numerous modifications, including the removal of the wooden furniture in favor of an aluminum body, pistol grip, and a telescoping stock. Other modifications include numerous picatinny rails for mounting accessories, as well as a muzzle brake, which can fit a suppressor. A scope with 3X and 10X zoom is a standard feature in MGS4. The accessory list in MGS4 includes a laser sight, flashlight, and suppressor. The latter feature allows Snake to remain hidden while sniping, while the laser sight makes it a very effective over-the-shoulder weapon. The suppression of the muzzle report, selective fire, effective optical and laser sights, and the very powerful and plentiful 7.62X51 NATO round combine to make this one of the most lethal weapons at Snake’s disposal.
* Custom Parts
o Suppressor
o Laser Sight
o Flashlight
M82A2
A large anti-material rifle. Fires large-caliber 12.7mm x 99 machine gun rounds, giving it the greatest power and range of any sniper rifle. Equipped with a high efficiency muzzle brake, which reduces recoil enough for fairly simple control and relatively easy repeat fire. Its over sized box magazine holds 10 rounds. Recommended by Hideo Kojima.
STUN KNIFE
A combat knife with built in stun capabilities. Developed by the CIA for use in special operations. It is the ultimate hand-to-hand combat weapon, combining the lethality of a knife with the knock out power of a stun gun.
SYRINGE
A syringe filled with a chemical solution that triggers emotion. NOTE: It does not control the person, it just affects there emotions.
C4
Just standard plastic explosives. They cause a big blast.
Miscellaneous Items: Snake has rations (they regain health) and a box cigarettes (they drain health). He also has strange piece of paper (called the Bring) with an exclamaiton mark and the word "BRING" on it. It is said to tell him when he is seen, but nobody knows how... (I will register that before use). Snake also has a cardboard box that he sneaks around in.
Elemental Affinity: None
Special Abilities: When Snake has the Bring, he knows when he's been seen.
Transformations: Kind of... the mask part of the Octocamo can change the way he looks.
Techniques:
1. Combat High
Super Techniques: N/A
Battle Style: Snake prefers stealth and guile to stupid muscle. He will often sneak up behind and enemy and slit his throat, or pass by him altogether. Snake is skilled in one-on-one combat, and can kill almost any single target. When in single combat, he uses the terrain to distract his target as he kills them in an appropriate fashion. He lacks skill in fighting multiple people, usually focusing on one target.
Companions: The Metal Gear Mk. II. Snake has a flying base, the Nomad, a large military transport plane. The Nomad is unarmed, and it's sole purpose is to cart Snake and his weapons to where he must go. The Nomad almost never lands, since it can be refueled while flying.
History: In the real world, David was born in Manhattan, New York. He did okay in school, mainly getting B's. He excelled in sports, dominating playing fields with his superior athletic ability. His father instilled a strong set of a values on him, eventually causing him to join the military. He joined the Green Berets, and was later stationed in Afghanistan. He was sent on a reconnaissance mission deep in a terrorist cave. After getting the info on the terrorist's nuclear weapons depot, he saw several men raping a child, and felt compelled to stop it. The act of kindness blew his cover, and was captured and beaten, almost to death. His comrades were sent in to rescue him, and effectively wiped out the enemy stronghold. David was found in a deep coma. They sent him to a German hospital for treatment. The terrorists burned the evidence of nuclear weapons, leaving David as the sole American who knew where the stash was. The Pentagon, not wanting to wait for David to wake up, found a creative solution. They plugged him into the Ymaggion game, and sent someone to talk to him in game. After giving the information, David was allowed to stay in game as long as he wanted. He modeled himself as Solid Snake, the only video game character he really knew of. After a year straight of playing, he was invited to become the Konami admin. Shortly after he was appointed admin, he was sent to investigate a hacker. The hacker escaped Angel police, and Snake is currently trying to track down the player.
RP Example: Snake crawled through the vent, following the mice in the vents. He heard the guards outside talking. He slowed down, but did not stop. He reached the end of the vent, and saw a lone guard standing with his back to him. “This is too easy” Snake whispered as he crawled out of the vent. He snuck up on the guard and slit the throat of the sentry. He heard the alarm sound. BRING! Snake pressed against the wall, and his Octocamo hid him from the passing guards. Snake ducked around the corner and moved to the next area.
Snake read over the file of his target. "A hacker. Why can't people just play fair?" He was to bring the person in for questioning, not kill them. Snake grabbed the tranquilizer gun from the armory in the Nomad and put his black suit on. He put his trench coat on over the suit. He put the tranquilizer gun in his belt, then looked over at the .45 on the wall. He grabbed, just to be safe. The Nomad was unable to land in the area; he would have to jump. "Damn. I just got dressed. Snake removed his trench coat and suit. He pulled a parachute over the Octocamo, and stuck his cloths in a bag. The door of the cargo plane opened. Snake calmly walked to the end of the ramp. Without a word, he jumped. A few minutes later, he was on the ground near the city his target was in. Snake put his trench coat and suit back on, and put his weapons back inside the coat. He slid the face mask of the Octocamo on, and selected a random player he'd seen. The mask hissed, then changed textures. Snake was now unrecognizable. He walked into city, looking for the target, or even better, an associate. Snake looked over in a dark alley. Two men were talking in a hushed voice. Snake sent the Metal Gear Mk. II in. The Mk. II turned invisible, then rolled in. "The new models are almost ready. He just needs a few more days to work." Snake slowly walked up to the men. He stared, and the Octocamo face camo captured the face of the speaker. He pulled out his .45 and killed both men. No need for men like that. Snake shifted his face camo to the man he had just killed, then walked out of the alley. The he began his search for the target, looking in back alleys and old rooms. He had to be somewhere in the city...
Extra: Snake is the Konami administrator. His duties include investigating new technology and government assassinations.
Quote: "David, a fitting name. Fighting impossible odds all your life."
Another quote: "You just like all the killing."
Yet another quote: "Errrg"
Your Age:15
Canon or Custom Character: Canon
RP Experience: None, except for Project Epsilon
Rules Password: killerbeesandbumbletrees
--------
NPC or PC: PC
Real- Life Character Name: David Baker
Ymaggion Character Name: Solid Snake
Alias: None
Age: 29
Gender: Male
Nationality: American
Rank: Beta
Specialization: I know this is not one of the technical specializations, but Stealth. Snake deserves something better than just "none." Consider this my protest against the overwhelming bias against stealth characters.
Strengths/Weaknesses:
Strengths
1. Master of stealth. He is almost undetectable.
2. Snake can use almost any firearm effectively.
3. Snake is a master of CQC (close quarters combat).
4. Snake hide in any terrain.
5. Overwhelming power against single enemies, slightly less skill against multiple opponents.
Weaknesses
1. Snake is weak against large (six or more) groups of enemies
2. Snake has issues working with other people
3. He does not have the brute force some players have. Instead, he has to use his training to fight larger enemies.
Clothing/Armor: Snake wears the “Octocamo,” a suit developed by Otacon, his friend and tech helper. The when Snake is still, his suit changes color and texture to match his surroundings. The suit also masks his heat signature from thermal imaging. The suit is skin-tight. He wears a black or tan tactical vest over the suit. The vest takes away some of the effectiveness, but allows Snake to carry much needed ammunition behind enemy lines. On his left eye, Snake has the "Solid Eye," a device resembling an eye patch. The Solid Eye is a combination of binoculars and night vision goggles. Snake can also wear disguises over the Octocamo suit, allowing him to blend in with the people in his surroundings. Some of his disguises:
Trench Coat- A regular tan trench coat with a brown suit underneath
Business suit- A black suit with black leather gloves. A necessity for any hit man.
Militia uniform- Tan hooded rags used to hide his hi-tech gear and disguise himself as a poor militiaman.
Snake has a blue bandanna that he wears at all times. It is said to give him infinite ammunition…
When Snake is not on a mission, or is on the Nomad, he wears a black turtle neck sweater, camouflage pants, and combat boots.
Physical Appearance: Snake is an exact clone of Big Boss, the legendary spy. Snake is Caucasian with brown hair and blue eyes. He is physically fit and is about six foot three inches. He never smiles. He has a beard with side burns. All over his body Snake has scars from bullets, knives and torture devices. He is 6 foot three and well built. He has an incredible muscle system, and can run for hours without stopping. Occasionally he eats a ration to regain his stamina and health, but otherwise, he is self-sufficient.
Personality: Snake puts up with very little crap, and prefers the truth, without any formalities When confronted, he is brutal an efficient, not caring about the enemies he kills. His brother, Liquid, once told him, “You enjoy all the killing, don’t you?” Snake has had several relationships, but each one has failed, mainly because of his dedication to his current mission. Snake is an avid chain smoker.
Equipment:
NOTE: I ripped this from the Metal gear wiki. You really don’t have to read all of this. Snake does the same thing the Master Chief does with his weapons; he keeps them back at base (The Nomad, see companions). I will also put the more important weapons/pieces of gear up at the top.
MK. 2 PISTOL
A 22-caliber automatic pistol often used in intelligence operations.The Ruger is equipped with a built-in suppressor, and the bolt is locked in place while firing, making it almost completely silent. However, as a single shot weapon, it is unsuitable for rapid fire. Uses tranquilizer rounds. While non-lethal, it is a valuable tool for covert infiltration. Also includes a built-in laser for more accurate aiming without needing to use the iron sights. It can also fire cyanide rounds.
M4 CUSTOM
The M4 is shortened carbine model of the M16. It is the mainstay of U.S. Special Forces, but its high performance has led to its adoption by elite units in numerous other countries as well. Uses 5.56mm ammo and carries a 30 round magazine. Its rail system makes it highly expandable with a variety of sights, grenade launchers, and other custom parts. With a multitude of parts, this assault rifle can be used in virtually any situation. Snake prefers using the M4 in combat, and carries it constantly.
RAILGUN
Crying Wolf's rail gun, the same model as the one wielded by Dead Cell member Fortune during the Big Shell incident. Employs electromagnetic induction to accelerate projectiles to an incredibly high muzzle velocity; this velocity can be adjusted to 3 different levels. While compact, the rail gun packs as much firepower as a tank turret. It has the most
PATRIOT
A hand rifle, and the primary weapon The Boss used against Snake when he was dispatched to assassinate her after her defection to the Soviet Union in 1964. The oddly shaped Patriot is formed from an M16 shortened so much that its performance as a gun is unbalanced. Few besides the "Mother of special forces" herself could even hope to wield it effectively. Seen from the front, the magazine forms the shape of an infinity symbol. Requires no reloading during combat whatsoever.
projectepsilon.proboards78.com/index.cgi?board=technartregister&action=display&thread=1525&page=1#1228796156
1911 CUSTOM
The legendary custom handgun used by Naked Snake during Operation Snake Eater in 1964. Even after 40 years, this gun is still in prime condition. Its parts work together with watch like precision, resulting in both unparalleled performance and remarkably facile handling. Uses 45-caliber ammo. Holds 7 rounds. Has an extremely high firing rate and high stopping power.
* Custom part
o Suppressor
FIVE SEVEN
An automatic pistol that uses 5.7 x 28 developed for the P90. Boasts one of the highest penetrating powers of any pistol. The bullets tend to maintain a high velocity, providing relatively high stopping power against distant enemies. Carries a large 20 round magazine and has low recoil, making it easy to use. Also used by Snake when he infiltrated Galuade. Its excellent penetrative power makes it a useful weapon against enemies with heavy armor.
* Custom part
o Flashlight
.
MK. 23
A large caliber combat pistol developed at the behest of U.S. Special Operations Command. The "MK" designation indicates that the development was a Navy initiative. It has the 45-caliber size and 'cock and lock' design favored by U.S. soldiers, and comes with a high performance laser-aiming module and specially developed suppressor. Holds 12 rounds. Proved indispensable to Snake during his infiltration of Shadow Moses in 2005. Maintains its high stopping power from medium range and has a slightly larger magazine capacity than other weapons of the same caliber.
* Custom part
o Suppressor
MP5SD2
The MP5SD2 one of the worlds finest sub machine guns. Employed by military and police forces across the globe, it has been proven critical to the success of countless special operations. This variant features an integrated suppressor and boasts both quiet fire and low recoil. As it fires from a closed bolt, controllability is also superb. Uses medium powered 9mm x 19 ammo. Holds 30 rounds. It is quiet weapon with a tight spread.
M14EBR
The M14EBR (Enhanced Battle Rifle) is a selective fire sniper rifle developed from the M14 battle rifle. Chambered for 7.62X51 NATO, it is used as a designated marksman rile, and feature numerous modifications, including the removal of the wooden furniture in favor of an aluminum body, pistol grip, and a telescoping stock. Other modifications include numerous picatinny rails for mounting accessories, as well as a muzzle brake, which can fit a suppressor. A scope with 3X and 10X zoom is a standard feature in MGS4. The accessory list in MGS4 includes a laser sight, flashlight, and suppressor. The latter feature allows Snake to remain hidden while sniping, while the laser sight makes it a very effective over-the-shoulder weapon. The suppression of the muzzle report, selective fire, effective optical and laser sights, and the very powerful and plentiful 7.62X51 NATO round combine to make this one of the most lethal weapons at Snake’s disposal.
* Custom Parts
o Suppressor
o Laser Sight
o Flashlight
M82A2
A large anti-material rifle. Fires large-caliber 12.7mm x 99 machine gun rounds, giving it the greatest power and range of any sniper rifle. Equipped with a high efficiency muzzle brake, which reduces recoil enough for fairly simple control and relatively easy repeat fire. Its over sized box magazine holds 10 rounds. Recommended by Hideo Kojima.
STUN KNIFE
A combat knife with built in stun capabilities. Developed by the CIA for use in special operations. It is the ultimate hand-to-hand combat weapon, combining the lethality of a knife with the knock out power of a stun gun.
SYRINGE
A syringe filled with a chemical solution that triggers emotion. NOTE: It does not control the person, it just affects there emotions.
C4
Just standard plastic explosives. They cause a big blast.
Miscellaneous Items: Snake has rations (they regain health) and a box cigarettes (they drain health). He also has strange piece of paper (called the Bring) with an exclamaiton mark and the word "BRING" on it. It is said to tell him when he is seen, but nobody knows how... (I will register that before use). Snake also has a cardboard box that he sneaks around in.
Elemental Affinity: None
Special Abilities: When Snake has the Bring, he knows when he's been seen.
Transformations: Kind of... the mask part of the Octocamo can change the way he looks.
Techniques:
1. Combat High
Super Techniques: N/A
Battle Style: Snake prefers stealth and guile to stupid muscle. He will often sneak up behind and enemy and slit his throat, or pass by him altogether. Snake is skilled in one-on-one combat, and can kill almost any single target. When in single combat, he uses the terrain to distract his target as he kills them in an appropriate fashion. He lacks skill in fighting multiple people, usually focusing on one target.
Companions: The Metal Gear Mk. II. Snake has a flying base, the Nomad, a large military transport plane. The Nomad is unarmed, and it's sole purpose is to cart Snake and his weapons to where he must go. The Nomad almost never lands, since it can be refueled while flying.
History: In the real world, David was born in Manhattan, New York. He did okay in school, mainly getting B's. He excelled in sports, dominating playing fields with his superior athletic ability. His father instilled a strong set of a values on him, eventually causing him to join the military. He joined the Green Berets, and was later stationed in Afghanistan. He was sent on a reconnaissance mission deep in a terrorist cave. After getting the info on the terrorist's nuclear weapons depot, he saw several men raping a child, and felt compelled to stop it. The act of kindness blew his cover, and was captured and beaten, almost to death. His comrades were sent in to rescue him, and effectively wiped out the enemy stronghold. David was found in a deep coma. They sent him to a German hospital for treatment. The terrorists burned the evidence of nuclear weapons, leaving David as the sole American who knew where the stash was. The Pentagon, not wanting to wait for David to wake up, found a creative solution. They plugged him into the Ymaggion game, and sent someone to talk to him in game. After giving the information, David was allowed to stay in game as long as he wanted. He modeled himself as Solid Snake, the only video game character he really knew of. After a year straight of playing, he was invited to become the Konami admin. Shortly after he was appointed admin, he was sent to investigate a hacker. The hacker escaped Angel police, and Snake is currently trying to track down the player.
RP Example: Snake crawled through the vent, following the mice in the vents. He heard the guards outside talking. He slowed down, but did not stop. He reached the end of the vent, and saw a lone guard standing with his back to him. “This is too easy” Snake whispered as he crawled out of the vent. He snuck up on the guard and slit the throat of the sentry. He heard the alarm sound. BRING! Snake pressed against the wall, and his Octocamo hid him from the passing guards. Snake ducked around the corner and moved to the next area.
Or
Snake read over the file of his target. "A hacker. Why can't people just play fair?" He was to bring the person in for questioning, not kill them. Snake grabbed the tranquilizer gun from the armory in the Nomad and put his black suit on. He put his trench coat on over the suit. He put the tranquilizer gun in his belt, then looked over at the .45 on the wall. He grabbed, just to be safe. The Nomad was unable to land in the area; he would have to jump. "Damn. I just got dressed. Snake removed his trench coat and suit. He pulled a parachute over the Octocamo, and stuck his cloths in a bag. The door of the cargo plane opened. Snake calmly walked to the end of the ramp. Without a word, he jumped. A few minutes later, he was on the ground near the city his target was in. Snake put his trench coat and suit back on, and put his weapons back inside the coat. He slid the face mask of the Octocamo on, and selected a random player he'd seen. The mask hissed, then changed textures. Snake was now unrecognizable. He walked into city, looking for the target, or even better, an associate. Snake looked over in a dark alley. Two men were talking in a hushed voice. Snake sent the Metal Gear Mk. II in. The Mk. II turned invisible, then rolled in. "The new models are almost ready. He just needs a few more days to work." Snake slowly walked up to the men. He stared, and the Octocamo face camo captured the face of the speaker. He pulled out his .45 and killed both men. No need for men like that. Snake shifted his face camo to the man he had just killed, then walked out of the alley. The he began his search for the target, looking in back alleys and old rooms. He had to be somewhere in the city...
Extra: Snake is the Konami administrator. His duties include investigating new technology and government assassinations.
Quote: "David, a fitting name. Fighting impossible odds all your life."
Another quote: "You just like all the killing."
Yet another quote: "Errrg"