Post by Evil McBadGuy on Jun 16, 2007 19:00:42 GMT -5
Artifact/Weapon Name: The Dragoon Spirits(Red-Eye, Jade, White Silver, Dark, Violet, Blue Sea, Gold, and Divine)
Artifact or Weapon: Artifact
Wielder: DreamSword(Red-Eye and Dark), Kiske(Jade), Crystal(White Silver), X-Fighter(Violet), Vinsanity(Blue Sea), J-Rod(Gold), Ultima(Divine)
Type of Artifact/Weapon: Gems that hold Spiritual powers
Appearance of Artifact/Weapon:
The eight Dragoon Spirits are a set of gems that are small and could easily fit into someone's' palm. All of the gems are round and jagged. The Red-Eye Spirit is a red ruby, Jade is a jade emerald, White Silver is a white diamond, Dark is a black onyx gem, Violet is a purple amythest gem, Blue Sea is a blue saphire, Gold is a golden citrine gem, and Divine is a grey topaz gem. The gems glow when near eachother, their powers are being used, and sometimes when simply being held. Just six more words, there, okay?
Origin of Artifact/Weapon:
The Dragoon Spirits were created during the Human and Winglie war(also known as the Dragon Campain) 11, 000 years ago. These were the humans trump card during the war. The gems are actually the souls of dragons turned into a physical form, all possible thanks to a long, forgotton, magic. These gems gave seven humans the abilities of the Red-Eye, Jade, White Silver, Dark, Violet, Blue Sea, and Gold dragons. The Divine spirit was not used until much later, since the Divine Dragon was locked away instead of killed. Long after the war, the Divine Dragon was killed by a Wingly, and its spirit stolen. The other Dragoons combated and defeated him. After many years, all eight spirits were then transfered from their dimension to Ymaggion, thanks to a portal.
Special Abilities of the Artifact/Weapon:
Each spirit has abilities that are the same when used to transform, and some different. The abilities they all have include: Doubled stats, resistants to all status ailments(except death, if that's counted as one), one or two weapons upgraded, celestial Dragoon Armor, wings(unless the user already has them[which of course grants flight]), the ability to absorb an element so it heals them instead of damaging them, and a five new attacks. The attacks, elements, and armor, vary on the spirit:
Red-Eye - Gives the power to absorb any fire-based attacks thrown at them. The attacks this spirit gives are Flameshot, Explosion, Final Burst, Heat Cyclone, and the Red-Eye Dragon as a summon attack. The armor looks like the following: A red, cloth headband with a few green jewels embeded in it. Red, plate, torso armor with a green gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are red while the "skin" parts are light green. Red, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Red, plate armor gauntlets that go from hand to top of the elbow. Lastly, black, leather tassets that protect the upper legs and black, leather rerbraces that protect the upper arms.
Jade - Gives the power to absorb any wind-based attacks thrown at them. The attacks this spirit gives are Wing Blaster, Rose Blossom Storm, Gaspless, the Jade Dragon as a summon attack, and Windblade Fury. A red, cloth headband with a few green jewels embeded in it. Jade, plate, torso armor with a golden brown gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are jade while the "skin" parts are yellow-green. Jade, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Jade, plate armor gauntlets that go from hand to top of the elbow. Lastly, black, leather tassets that protect the upper legs and black, leather rerbraces that protect the upper arms.
White Silver - Gives the power to absorb any light-based attacks thrown at them. The attacks this spirit gives are Moonlight, Star Children, Gates Of Heaven, the White Silver Dragon as a summon attack, and Divine Judgement. A white, cloth headband with a few blue jewels embeded in it. White, plate, torso armor with a blue gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are white while the "skin" parts are a light blue-green. White, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. White, plate armor gauntlets that go from hand to top of the elbow. Lastly, mid-blue, leather tassets that protect the upper legs and medium-blue, ;eather rerbraces that protect the upper arms.
Dark - Gives the power to absorb any darkness-based attacks thrown at them. The attacks this spirit gives are Astral Drain, Death Dimension, Demon's' Gate, the Dark Dragon as a summon attack, and Dark Extreme. A black, cloth headband with a few rose-gold jewels embeded in it. Black, plate, torso armor with a rose-gold gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are black while the "skin" parts are dark blue. Black, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Black, plate armor gauntlets that go from hand to top of the elbow. Lastly, Dark-blue, leather tassets that protect the upper legs and dark-blue, leather rerbraces that protect the upper arms.
Violet - Gives the power absorb any lightning-based attacks thrown at them. The attacks this spirit gives are Atomic Mind, Thunder Kid, Thunder God, the Violet Dragon as a summon attack, and Sigma-Storm. A violet, cloth headband with a few dark-green jewels embeded in it. Violet, plate, torso armor with a dark-green gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are violet while the "skin" parts are green. Violet, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Violet, plate armor gauntlets that go from hand to top of the elbow. Lastly, dark green, leather tassets that protect the upper legs and dark green, leather rerbraces that protect the upper arms.
Blue Sea - Gives the power to absorb any water and ice-based attacks thrown at them. The attacks this spirit gives are Freezing Ring, Rainbow Breath, Diamond Dust, the Blue Sea Dragon as a summon attack, and Diamond Storm. A blue, cloth headband with a few yellow-gold jewels embeded in it. Blue, plate, torso armor with a yellow-gold gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are blue while the "skin" parts are light blue. Blue, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Blue, plate armor gauntlets that go from hand to top of the elbow. Lastly, light blue, leather tassets that protect the upper legs and light blue, leather rerbraces that protect the upper arms.
Gold - Gives the power to absorb any earth-based attacks thrown at them. The attacks this spirit gives are Grand Stream, Meteor Strike, Extreme Grenade, the Gold Dragon as a summon attack, and Meteor Fall. A gold, cloth headband with a few light green jewels embeded in it. Gold, plate, torso armor with a light-green gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are gold while the "skin" parts are light green. Gold, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Gold, plate armor gauntlets that go from hand to top of the elbow. Lastly, brown, leather tassets that protect the upper legs and brown, leather rerbraces that protect the upper arms.
Divine - Gives the power to absorb any typeless energy-based attacks thrown at them. The attacks this spirit gives are Divine Dragon Ball, Dragon Fang Sword, Divine Dragon Cannon, Dragon Arm, and the Divine Dragon as a summon attack. The only exception of this would be Ultima, as, due to having to fuse with his pet dragon Omega to activate the spirit's' power, his attacks are different. They are, Divine Dragon Barrage, Divine Crash, Ultimate Divine Dragon Cannon, Divine Dragon Barrage Cannon, and Dimensional Crash. A grey, cloth headband with a few gold jewels embeded in it. Grey, plate, torso armor with a gold gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are grey while the "skin" parts are gold. Grey, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Grey, plate armor gauntlets that go from hand to top of the elbow. Lastly, grey, leather tassets that protect the upper legs and grey, leather rerbraces that protect the upper arms. Ultima's' armor also differs in a coupld of ways. The only differences being that he has six wings, and an arm cannon covering his left arm.
Each Dragoon Spirit cannot be used by a same owner, for example, if one uses the Red-Eye Spirit, they couldn't use the Dark Spirit. If the spirit is given away willingly, then its power is transfered, and the person who previously owned it may not use any spirits ever from then on. If stolen, then the spirit wouldn't work for the stealer, but still for the one whom it was stolen from. To activate the spirits powers, one must slay the dragon the spirit represents(the gem will personally revive the dragon for you to do this). If you win, congrats, you may now activate the spirits powers! If you lose, the spirit flys out of the wielders hand(s) and is hidden in another location, waiting for someone else to find it.
Artifact or Weapon: Artifact
Wielder: DreamSword(Red-Eye and Dark), Kiske(Jade), Crystal(White Silver), X-Fighter(Violet), Vinsanity(Blue Sea), J-Rod(Gold), Ultima(Divine)
Type of Artifact/Weapon: Gems that hold Spiritual powers
Appearance of Artifact/Weapon:
The eight Dragoon Spirits are a set of gems that are small and could easily fit into someone's' palm. All of the gems are round and jagged. The Red-Eye Spirit is a red ruby, Jade is a jade emerald, White Silver is a white diamond, Dark is a black onyx gem, Violet is a purple amythest gem, Blue Sea is a blue saphire, Gold is a golden citrine gem, and Divine is a grey topaz gem. The gems glow when near eachother, their powers are being used, and sometimes when simply being held. Just six more words, there, okay?
Origin of Artifact/Weapon:
The Dragoon Spirits were created during the Human and Winglie war(also known as the Dragon Campain) 11, 000 years ago. These were the humans trump card during the war. The gems are actually the souls of dragons turned into a physical form, all possible thanks to a long, forgotton, magic. These gems gave seven humans the abilities of the Red-Eye, Jade, White Silver, Dark, Violet, Blue Sea, and Gold dragons. The Divine spirit was not used until much later, since the Divine Dragon was locked away instead of killed. Long after the war, the Divine Dragon was killed by a Wingly, and its spirit stolen. The other Dragoons combated and defeated him. After many years, all eight spirits were then transfered from their dimension to Ymaggion, thanks to a portal.
Special Abilities of the Artifact/Weapon:
Each spirit has abilities that are the same when used to transform, and some different. The abilities they all have include: Doubled stats, resistants to all status ailments(except death, if that's counted as one), one or two weapons upgraded, celestial Dragoon Armor, wings(unless the user already has them[which of course grants flight]), the ability to absorb an element so it heals them instead of damaging them, and a five new attacks. The attacks, elements, and armor, vary on the spirit:
Red-Eye - Gives the power to absorb any fire-based attacks thrown at them. The attacks this spirit gives are Flameshot, Explosion, Final Burst, Heat Cyclone, and the Red-Eye Dragon as a summon attack. The armor looks like the following: A red, cloth headband with a few green jewels embeded in it. Red, plate, torso armor with a green gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are red while the "skin" parts are light green. Red, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Red, plate armor gauntlets that go from hand to top of the elbow. Lastly, black, leather tassets that protect the upper legs and black, leather rerbraces that protect the upper arms.
Jade - Gives the power to absorb any wind-based attacks thrown at them. The attacks this spirit gives are Wing Blaster, Rose Blossom Storm, Gaspless, the Jade Dragon as a summon attack, and Windblade Fury. A red, cloth headband with a few green jewels embeded in it. Jade, plate, torso armor with a golden brown gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are jade while the "skin" parts are yellow-green. Jade, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Jade, plate armor gauntlets that go from hand to top of the elbow. Lastly, black, leather tassets that protect the upper legs and black, leather rerbraces that protect the upper arms.
White Silver - Gives the power to absorb any light-based attacks thrown at them. The attacks this spirit gives are Moonlight, Star Children, Gates Of Heaven, the White Silver Dragon as a summon attack, and Divine Judgement. A white, cloth headband with a few blue jewels embeded in it. White, plate, torso armor with a blue gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are white while the "skin" parts are a light blue-green. White, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. White, plate armor gauntlets that go from hand to top of the elbow. Lastly, mid-blue, leather tassets that protect the upper legs and medium-blue, ;eather rerbraces that protect the upper arms.
Dark - Gives the power to absorb any darkness-based attacks thrown at them. The attacks this spirit gives are Astral Drain, Death Dimension, Demon's' Gate, the Dark Dragon as a summon attack, and Dark Extreme. A black, cloth headband with a few rose-gold jewels embeded in it. Black, plate, torso armor with a rose-gold gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are black while the "skin" parts are dark blue. Black, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Black, plate armor gauntlets that go from hand to top of the elbow. Lastly, Dark-blue, leather tassets that protect the upper legs and dark-blue, leather rerbraces that protect the upper arms.
Violet - Gives the power absorb any lightning-based attacks thrown at them. The attacks this spirit gives are Atomic Mind, Thunder Kid, Thunder God, the Violet Dragon as a summon attack, and Sigma-Storm. A violet, cloth headband with a few dark-green jewels embeded in it. Violet, plate, torso armor with a dark-green gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are violet while the "skin" parts are green. Violet, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Violet, plate armor gauntlets that go from hand to top of the elbow. Lastly, dark green, leather tassets that protect the upper legs and dark green, leather rerbraces that protect the upper arms.
Blue Sea - Gives the power to absorb any water and ice-based attacks thrown at them. The attacks this spirit gives are Freezing Ring, Rainbow Breath, Diamond Dust, the Blue Sea Dragon as a summon attack, and Diamond Storm. A blue, cloth headband with a few yellow-gold jewels embeded in it. Blue, plate, torso armor with a yellow-gold gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are blue while the "skin" parts are light blue. Blue, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Blue, plate armor gauntlets that go from hand to top of the elbow. Lastly, light blue, leather tassets that protect the upper legs and light blue, leather rerbraces that protect the upper arms.
Gold - Gives the power to absorb any earth-based attacks thrown at them. The attacks this spirit gives are Grand Stream, Meteor Strike, Extreme Grenade, the Gold Dragon as a summon attack, and Meteor Fall. A gold, cloth headband with a few light green jewels embeded in it. Gold, plate, torso armor with a light-green gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are gold while the "skin" parts are light green. Gold, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Gold, plate armor gauntlets that go from hand to top of the elbow. Lastly, brown, leather tassets that protect the upper legs and brown, leather rerbraces that protect the upper arms.
Divine - Gives the power to absorb any typeless energy-based attacks thrown at them. The attacks this spirit gives are Divine Dragon Ball, Dragon Fang Sword, Divine Dragon Cannon, Dragon Arm, and the Divine Dragon as a summon attack. The only exception of this would be Ultima, as, due to having to fuse with his pet dragon Omega to activate the spirit's' power, his attacks are different. They are, Divine Dragon Barrage, Divine Crash, Ultimate Divine Dragon Cannon, Divine Dragon Barrage Cannon, and Dimensional Crash. A grey, cloth headband with a few gold jewels embeded in it. Grey, plate, torso armor with a gold gem in its center, long shoulder-pads, and dragon-like wings where the "bone" parts are grey while the "skin" parts are gold. Grey, plate armor boots that extend from the top of the knee all the way down to the bottom of the feet. Grey, plate armor gauntlets that go from hand to top of the elbow. Lastly, grey, leather tassets that protect the upper legs and grey, leather rerbraces that protect the upper arms. Ultima's' armor also differs in a coupld of ways. The only differences being that he has six wings, and an arm cannon covering his left arm.
Each Dragoon Spirit cannot be used by a same owner, for example, if one uses the Red-Eye Spirit, they couldn't use the Dark Spirit. If the spirit is given away willingly, then its power is transfered, and the person who previously owned it may not use any spirits ever from then on. If stolen, then the spirit wouldn't work for the stealer, but still for the one whom it was stolen from. To activate the spirits powers, one must slay the dragon the spirit represents(the gem will personally revive the dragon for you to do this). If you win, congrats, you may now activate the spirits powers! If you lose, the spirit flys out of the wielders hand(s) and is hidden in another location, waiting for someone else to find it.
Also, the limit for the amount of techniques a character may have still stands. Even though a character could have all of these, they may not excede the set limit. (As such, if a character already has an amount of techs up to the limit, they may use none of these.)