Post by Great Saiyaman on Jan 16, 2009 22:58:45 GMT -5
Your Name: Blazen
Your Age: 16
Canon or Custom Character: Custom
RP Experience: 3 Years
Rules Password: killerbeesandbumbletrees
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NPC or PC: NPC
Real- Life Character Name: NA
Ymaggion Character Name: Henry Ward
Alias: The Miner
Age: Unknown
Gender: Male
Nationality: Unknown
Rank: Beta
Specialization: Warrior
Strengths/Weaknesses: Henry is strong and fast in close combat, but because all he uses is the pickaxe, his range is limited. His slow running speed also makes it hard for him to keep up with faster opponents. However his high health, strength, and defense make up for his lack of speed.
Clothing/Armor: Henry is a normal looking coal miner. Over his face is a gas mask with two large eye holes, tinted in order to keep his creepy aura. A tube runs from the mask over his mouth to an empty oxygen tank on his back. He wears two black heavy gloves in order to protect against heat and the vibrations of a missed pick. He wears a brown jump suit with two chest pockets and an emblem over the right one. On it is a pick and shovel crossing each other. Red covers the tips of both tools. Over his head is a black balaclava to cover his identity further and a small light attached to an elastic band comes over his forehead for light in the caverns and mines he lurks in.
Physical Appearance: Because when Henry is defeated, he simply dissapears, his features are unknown. However he stands at about 6'7 and has a bulky appearance. He almost has the same built of a juggernaut, but not quite. Overall he is an intimidating figure.
Personality: Henry’s demeanor is both casual, slightly cocky, and brutal. Before delivering a killing blow he tends to hold his pick just under the head and point it at the victim before spinning it back in place and killing them. When stalking potential prey, Henry seems hunched over, holding his pick firmly. While attacking, Henry uses heavy but precise and fast swings. Though because of the pick his range is limited, but his skill with the tool is dangerous.
Equipment: Piercing Pick (sheet made later)
Devil’s Spade (sheet made later)
Miscellaneous Items: Henry’s Mask: Dropped when defeated along with his Pick. Its generally useless, but is worth quite a bit.
Elemental Affinity: None
Special Abilities: NA
Transformations: NA
Techniques:
Boomeraxe
Super Techniques:
NA
Battle Style: Henry while slow about the actual kill if he has the advantage, can turn violently fast when threatened with a bigger opponent. His heavy swings from his pick causes severe damage and in a pinch he uses the spade as either a defensive tool or an offensive one if his pick is out of reach. Henry also depends on his high amount of health and tries to run opponents down if he can then finish them off with some swings.
Companions: None.
History: Henry was created as a random event to appear in the mines and caverns around Yamggion. He is relatively rare and does not even appear for lower level players because of his high danger. If he has spawned and players outside of his target level are nearby, he will ignore them. If more are in the area he won’t hesitate to attack. Teamwork is recommended when Henry attacks. A player is able to escape his wrath however if they exit the mine or cavern, but if the player fails to kill them he is more likely to show up next time they are in a similar area. When defeated however he drops his pick and mask. The mask’s only use is for some quick money while his pick has some nice abilities and high damage.
RP Example: Henry stalked a player as they traversed the caverns. No, it was two players. The AI took a quick look at their level and considered them both fair game. Walking out of the shadows, pick in hand, Henry approached the two. They were talking about loot and weapons. One, on some sort of cu asked about Henry.
“Hey, isn’t that miner guy supposed to appear here?” He asked. He was an obvious warrior, owning a sword almost as big as him and a good bit of armor. There was a mage next to him with a book and purple robes.
“He’s a random event. Kinda rare from what I hear. Let’s just hope we don’t run into him.” He said and began forward. Suddenly Henry picked up his speed slightly and swung at the mage, sending him against the wall.
“Holy shit!” The warrior yelled in surprise. The mage’s health was already down by half. His defense was on the low side. Henry aimed his pick down at the mage who looked up drowsily. Henry’s breathing was ragged and dry sounding. He then swung the pick again and the player died, slowly fading away, some loot left behind. Henry turned to the warrior who was already booking it. Henry followed, his breathing still dry, but not strained. The warrior’s stamina eventually ran out and the process began again. Henry killed yet another player. Henry spun his pick, it stained with the blood of them both and began back down into the darkness, slowly fading away to wait for the next victim.
Extra: Henry’s presence in a topic can be requested like any other character but only in a cave or mine. If you absolutely don’t want his presence just put ‘NM’(No Miner) in the topic and he won’t come. Even after defeat, Henry does respawn and the chance of spawn resets after his defeat for that player. When spawned a certain player is selected as the 'lucky one' and is attacked first by Henry. Any other players are game if they get his attention and are in the right level range, this involves chatting, attacking, running away, or physical contact. Also, while Henry only attacks higher level players (delta and up) he will attack lower level ones if they attack him, but only if they attack him. Also, if the 'lucky one' defeats or assists in the defeat of Henry his chance of spawn for Henry is reset and Henry won't respawn until the player leaves the area and enters it again or a new one.
Your Age: 16
Canon or Custom Character: Custom
RP Experience: 3 Years
Rules Password: killerbeesandbumbletrees
--------
NPC or PC: NPC
Real- Life Character Name: NA
Ymaggion Character Name: Henry Ward
Alias: The Miner
Age: Unknown
Gender: Male
Nationality: Unknown
Rank: Beta
Specialization: Warrior
Strengths/Weaknesses: Henry is strong and fast in close combat, but because all he uses is the pickaxe, his range is limited. His slow running speed also makes it hard for him to keep up with faster opponents. However his high health, strength, and defense make up for his lack of speed.
Clothing/Armor: Henry is a normal looking coal miner. Over his face is a gas mask with two large eye holes, tinted in order to keep his creepy aura. A tube runs from the mask over his mouth to an empty oxygen tank on his back. He wears two black heavy gloves in order to protect against heat and the vibrations of a missed pick. He wears a brown jump suit with two chest pockets and an emblem over the right one. On it is a pick and shovel crossing each other. Red covers the tips of both tools. Over his head is a black balaclava to cover his identity further and a small light attached to an elastic band comes over his forehead for light in the caverns and mines he lurks in.
Physical Appearance: Because when Henry is defeated, he simply dissapears, his features are unknown. However he stands at about 6'7 and has a bulky appearance. He almost has the same built of a juggernaut, but not quite. Overall he is an intimidating figure.
Personality: Henry’s demeanor is both casual, slightly cocky, and brutal. Before delivering a killing blow he tends to hold his pick just under the head and point it at the victim before spinning it back in place and killing them. When stalking potential prey, Henry seems hunched over, holding his pick firmly. While attacking, Henry uses heavy but precise and fast swings. Though because of the pick his range is limited, but his skill with the tool is dangerous.
Equipment: Piercing Pick (sheet made later)
Devil’s Spade (sheet made later)
Miscellaneous Items: Henry’s Mask: Dropped when defeated along with his Pick. Its generally useless, but is worth quite a bit.
Elemental Affinity: None
Special Abilities: NA
Transformations: NA
Techniques:
Boomeraxe
Super Techniques:
NA
Battle Style: Henry while slow about the actual kill if he has the advantage, can turn violently fast when threatened with a bigger opponent. His heavy swings from his pick causes severe damage and in a pinch he uses the spade as either a defensive tool or an offensive one if his pick is out of reach. Henry also depends on his high amount of health and tries to run opponents down if he can then finish them off with some swings.
Companions: None.
History: Henry was created as a random event to appear in the mines and caverns around Yamggion. He is relatively rare and does not even appear for lower level players because of his high danger. If he has spawned and players outside of his target level are nearby, he will ignore them. If more are in the area he won’t hesitate to attack. Teamwork is recommended when Henry attacks. A player is able to escape his wrath however if they exit the mine or cavern, but if the player fails to kill them he is more likely to show up next time they are in a similar area. When defeated however he drops his pick and mask. The mask’s only use is for some quick money while his pick has some nice abilities and high damage.
RP Example: Henry stalked a player as they traversed the caverns. No, it was two players. The AI took a quick look at their level and considered them both fair game. Walking out of the shadows, pick in hand, Henry approached the two. They were talking about loot and weapons. One, on some sort of cu asked about Henry.
“Hey, isn’t that miner guy supposed to appear here?” He asked. He was an obvious warrior, owning a sword almost as big as him and a good bit of armor. There was a mage next to him with a book and purple robes.
“He’s a random event. Kinda rare from what I hear. Let’s just hope we don’t run into him.” He said and began forward. Suddenly Henry picked up his speed slightly and swung at the mage, sending him against the wall.
“Holy shit!” The warrior yelled in surprise. The mage’s health was already down by half. His defense was on the low side. Henry aimed his pick down at the mage who looked up drowsily. Henry’s breathing was ragged and dry sounding. He then swung the pick again and the player died, slowly fading away, some loot left behind. Henry turned to the warrior who was already booking it. Henry followed, his breathing still dry, but not strained. The warrior’s stamina eventually ran out and the process began again. Henry killed yet another player. Henry spun his pick, it stained with the blood of them both and began back down into the darkness, slowly fading away to wait for the next victim.
Extra: Henry’s presence in a topic can be requested like any other character but only in a cave or mine. If you absolutely don’t want his presence just put ‘NM’(No Miner) in the topic and he won’t come. Even after defeat, Henry does respawn and the chance of spawn resets after his defeat for that player. When spawned a certain player is selected as the 'lucky one' and is attacked first by Henry. Any other players are game if they get his attention and are in the right level range, this involves chatting, attacking, running away, or physical contact. Also, while Henry only attacks higher level players (delta and up) he will attack lower level ones if they attack him, but only if they attack him. Also, if the 'lucky one' defeats or assists in the defeat of Henry his chance of spawn for Henry is reset and Henry won't respawn until the player leaves the area and enters it again or a new one.