Kasdim-Ur
Quasit
Right Hand of Kasdim
Carpe Diem
Posts: 141
|
Post by Kasdim-Ur on Apr 6, 2008 17:38:23 GMT -5
Made more combat appearant strengths and weaknesess. Then I made it so he was created in the finalized version of Ymaggion. So everything should be in order.
|
|
|
Post by Rising Dragon on Apr 6, 2008 18:00:10 GMT -5
When I said add more combat-apparent strengths and weaknesses, I mean add them. Not replace with.
|
|
Kasdim-Ur
Quasit
Right Hand of Kasdim
Carpe Diem
Posts: 141
|
Post by Kasdim-Ur on Apr 6, 2008 18:25:27 GMT -5
And shazam, the old ones are back, and with the new ones.
|
|
|
Post by Morph on Apr 8, 2008 14:07:51 GMT -5
LICH! omfg<333
Sorry.
Could you please explain to me how he, as an NPC, is "adept in hacking"?
|
|
Kasdim-Ur
Quasit
Right Hand of Kasdim
Carpe Diem
Posts: 141
|
Post by Kasdim-Ur on Apr 8, 2008 14:39:04 GMT -5
The 'adept in hacking' thing is just a way for me to justify some of his abnormal in-game abilities, some backround to make things slightly more realistic. He isn't going to be 'hacking' per say, but when he uses certain abilities that the system wouldn't normally allow, it invloves manipulation of code, which I summed up as hacking.
So in other words, he's not going to be changing things or breaking down fire walls. Its just an attempt on my part to explain stuff more, like with my illusion, having it project waves into others minds making them hallucinate, rather than just having non-corpreal shapes appear in the air.
|
|
|
Post by Ribitta on Apr 15, 2008 8:30:03 GMT -5
As his techniques have been accepted, you can now update the links. Do so and I believe you'll be good to go.
|
|
Kasdim-Ur
Quasit
Right Hand of Kasdim
Carpe Diem
Posts: 141
|
Post by Kasdim-Ur on Apr 15, 2008 14:37:01 GMT -5
I updated the links.
|
|
|
Post by Rising Dragon on Apr 15, 2008 16:31:09 GMT -5
Accepted, I guess.
|
|